ネタバレは
避けますが
グラフィックや
音楽もよく
没入感半端なかったです
自信を持ってオススメ出来る
作品です
KINGSGLAIVE FINAL FANTASY XV [Blu-ray]
形式: Blu-ray
46パーセントの割引で¥2,850 -46% ¥2,850 税込
参考価格: ¥5,280 参考価格: ¥5,280¥5,280
他に注記がない場合、参考価格とは、製造業者、卸売業者、輸入代理店(「製造業者」)などの小売業者以外が設定した、商品のカタログなど印刷物で発表された、または製造業者が小売業者に提示する参考価格・推奨小売価格を意味します。ただし、Amazonが製造・販売するデバイスの参考価格については、他に注記が無い場合、個人のお客様向けに最近相当期間表示されていた価格を意味します(注記の内容を含む参考価格の詳細については、該当する商品詳細ページをご確認ください)。なお、割引率の表示は1%毎に行われており小数点以下は四捨五入しています。
詳細はこちら
詳細はこちら
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フォーマット | Blu-ray |
言語 | 英語, 日本語 |
稼働時間 | 1 時間 55 分 |
よく一緒に購入されている商品
対象商品: KINGSGLAIVE FINAL FANTASY XV [Blu-ray]
¥2,850¥2,850
最短で5月13日 月曜日のお届け予定です
残り2点 ご注文はお早めに
¥1,650¥1,650
最短で5月13日 月曜日のお届け予定です
在庫あり。
¥3,590¥3,590
最短で5月13日 月曜日のお届け予定です
残り3点(入荷予定あり)
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ページ 1 以下のうち 1 最初から観るページ 1 以下のうち 1
メーカーによる説明
KINGSGLAIVE FINAL FANTASY XV [Blu-ray] | Final Fantasy XV Kingsglaive [Blu-ray] [Import] | Kingsglaive: Final Fantasy XV [Blu-ray] | Final Fantasy: Kingsglaive [DVD] [Import] | KINGSGLAIVE FINAL FANTASY XV キングスレイブ ファイナルファンタジー15 [レンタル落ち] | |
---|---|---|---|---|---|
カスタマーレビュー |
5つ星のうち4.3
2,408
|
5つ星のうち4.3
2,408
|
5つ星のうち4.3
2,408
|
5つ星のうち4.3
2,408
|
5つ星のうち4.3
2,408
|
価格 | ¥2,850¥2,850 | ¥2,880¥2,880 | ¥11,146¥11,146 | ¥3,480¥3,480 | — |
形式 | Blu-ray | Blu-ray | Blu-ray | DVD | DVD |
商品の説明
KINGSGLAIVE FINAL FANTASY XV(Blu-ray Disc)
[本編音声:英語/日本語 本編字幕:日本語 音声特典:オーディオコメンタリー(日本語)]
◆オーディオコメンタリー
〈出演〉田畑端、野末武志、河田瑠衣
◆『FFXV』ゲーム内で使用できるアイテムのコード
・衣装 「ルシス王の礼服」※初回生産分封入特典
≪Copy Right≫
(C) 2016 SQUARE ENIX CO., LTD. All Rights Reserved.
登録情報
- メーカーにより製造中止になりました : いいえ
- 言語 : 英語, 日本語
- 製品サイズ : 30 x 10 x 20 cm; 80 g
- EAN : 4534530093264
- メディア形式 : Blu-ray
- 時間 : 1 時間 55 分
- 発売日 : 2016/9/30
- 字幕: : 日本語
- 販売元 : アニプレックス
- ASIN : B01DKGAQWW
- ディスク枚数 : 1
- Amazon 売れ筋ランキング: - 12,332位DVD (DVDの売れ筋ランキングを見る)
- カスタマーレビュー:
-
トップレビュー
上位レビュー、対象国: 日本
レビューのフィルタリング中に問題が発生しました。後でもう一度試してください。
2023年7月19日に日本でレビュー済み
Amazonで購入
クオリティ高い。ゲーム関係なく映画として楽しめる
2023年8月13日に日本でレビュー済み
Amazonで購入
ゲームをして物語の展開に追いつけない感を感じた頃みても遅くはないです。 アルティマニアととものゲームに深みを与えてくれます。 映画単体でも良だと思っています。
2022年8月3日に日本でレビュー済み
Amazonで購入
最近FF15をクリアした者です。
評価が別れる作品のようでしたが、
個人的には4人と旅が出来、
一緒にキャンプをしているような一体感が
最終決戦では涙涙でプレイしました。
とにかくやり込んでからエンディングに行って欲しいです。
その過程でこの人は敵なの?味方なの?という人が出てきます。映画ではガッツリとネタバレされているので、ゲームを終盤位まで進めてからの方がおすすめかなと思います。
けれど他の方がおっしゃってましたが、
見た後でひたすら釣りをしてキャンプをして
写真を撮ってた事に少し罪悪感を感じました…
評価が別れる作品のようでしたが、
個人的には4人と旅が出来、
一緒にキャンプをしているような一体感が
最終決戦では涙涙でプレイしました。
とにかくやり込んでからエンディングに行って欲しいです。
その過程でこの人は敵なの?味方なの?という人が出てきます。映画ではガッツリとネタバレされているので、ゲームを終盤位まで進めてからの方がおすすめかなと思います。
けれど他の方がおっしゃってましたが、
見た後でひたすら釣りをしてキャンプをして
写真を撮ってた事に少し罪悪感を感じました…
2024年3月11日に日本でレビュー済み
FF15最近クリアしたので購入! FF15は個人的にはファンの評価の割りに面白かったです!
FF16より面白かった笑!
FF16より面白かった笑!
2022年12月14日に日本でレビュー済み
Amazonで購入
なぜこのクオリティをゲームでやらなかったのか...映画超面白かったです。シナリオや世界観に違和感が無い。こっちに予算使いすぎた?FF15やった人は観るのMUSTです。マジで。
2022年2月2日に日本でレビュー済み
Amazonで購入
ヒロインの声優のクソ演技のせいで作品が台無し。
2022年9月23日に日本でレビュー済み
Amazonで購入
ファイナルファンタジーファンとしては、映画のストーリーも楽しみつつ、
映像の綺麗さや、動きの滑らかさがとても素晴らしいと感じます。
こういうストーリー構成がしっかりとしているからこそ、
ゲームの深掘りも楽しめると実感できます。
映像の綺麗さや、動きの滑らかさがとても素晴らしいと感じます。
こういうストーリー構成がしっかりとしているからこそ、
ゲームの深掘りも楽しめると実感できます。
他の国からのトップレビュー
Marcos
5つ星のうち1.0
Package came broken
スウェーデンで2024年3月4日にレビュー済みAmazonで購入
Picked up my package and the movie box came broken.
Tsuki
5つ星のうち5.0
Great movie if you're a fan, and excellent service by amazon!
2024年1月6日に英国でレビュー済みAmazonで購入
This movie is amazing, one of the best CGI's I've ever seen!
I ordered both Kingsglaive and Advent Children on the same day, and the package came really quick!
I ordered both Kingsglaive and Advent Children on the same day, and the package came really quick!
Tsuki
2024年1月6日に英国でレビュー済み
I ordered both Kingsglaive and Advent Children on the same day, and the package came really quick!
このレビューの画像
AB
5つ星のうち5.0
When did a few minutes become two hours?
2021年5月24日にアメリカ合衆国でレビュー済みAmazonで購入
I just want to watch Kingsglaive over and over again. The film is a very immersive experience, and if nothing else, the visuals alone will keep you glued to your seat. It really pushes the boundaries of what animation industry and cinematography can do. Director Takeshi Nozue and Visual Works (Square Enix's exclusive CGI studio) outdid themselves creating a highly engrossing and cinematic experience. Never has a CGI movie looked or sounded this good before. Beautifully rendered and with an evocative soundtrack, Kingsglaive feels more like a great epic than an anime CGI feature. I was an instant convert.
The film is visually stunning. From the interior of the Royal Citadel to the streets of Insomnia (the name did give me pause), everything looks hyper realistic. The character design is amazing! Every wrinkle, birth mark or strand of hair is visible and natural looking. The production team was aiming for a realistic tone in the film; nothing was left to chance making sure that character hairstyles are feasible in real life. The clothing looked like it was lifted straight from Renaissance era paintings and artfully mixed with modern clothing. The sleek and distinctive looking Kingsglaive knights’ uniforms were beautiful and very well matched to the story. Even the lighting and its effect on characters’ skin and clothing was handled with utmost care and detail looking very natural. I almost forgot I wasn’t watching a live-action film! I sat down for a few minutes and the next thing I knew the end credits were rolling.
The musical score, almost a character in of itself, is often ethereal and hauntingly beautiful with its multi-toned, ever changing orchestration. It seamlessly keeps up with the film, perfectly enhancing and evoking the moods of the scenes and creating the film’s distinctive aural brand.
But Kingsglaive: Final Fantasy XV is not just eye and sound candy. It offers some of the best in fantasy lore and animated storytelling. A lot of its strength comes from the mythos of the story as well as the characters, most of whom are relatable and charismatic while others are delightfully evil. The main characters are very likable, with Nyx Ulric, the main protagonist and titular Glaive, anchoring us firmly to the story. His humanity, natural strength and very sympathetic nature captivates and beguiles the audience. Regis Lucis Caelum CXIII, the father of Prince Noctis and current ruler of the Kingdom of Lucis, has a larger than life presence, gravitas and a multi-dimensional personality. He is faced with a daunting task of making an uneasy peace treaty with a compromise that he knows will earn his subjects’ ire and resentment. Despite knowing that, he reluctantly agrees to the treaty in order to protect Noctis, the people of Insomnia and the Crystal.
The actors did a spectacular job breathing life into their respective characters and creating rich personalities that could exist in real life. Aaron Paul, Lena Headey and Sean Bean especially deliver outstanding performances creating an epic feel and emotional richness not often seen in an animated feature. And as a bonus, there was a familiar face, or rather voice, Todd Haberkorn, who has lent his voice to multitude of Japanese animated features, as Luche Lazarus, one of Kingsglaives.
The production team had a unique approach for creating this movie, using live actors and fashion models for character prototypes along with motion capture technique to create realistic motion and characters and it really paid off. I kept feeling as if they were going to leap out at me from my TV at any moment. The action scenes, though very quick paced at times, were a sight to behold, and the warp action through Glaives’ use of special daggers was a marvel of visual creativity. I loved the concept of Kingsglaives using the ancient magic provided by their king for fighting and defending the kingdom. It gave the movie that authentic medieval times fantasy magic feel. And yet, it perfectly blended with modern. For someone who is usually put off by anachronistic elements in motion features, Kingsglaive was done in such a way that the anachronistic elements became an integral part of the movie. The team working on the project did a spectacular job melding modern with medieval, technology and magic, science, and mythology, creating a unique beautiful world where all these elements meshed perfectly. This was a global effort with the Japanese team at the helm collaborating closely with Western companies and multiple overseas studios to complete the film on time and create a product that would be appealing and relatable to western audiences. Indeed, Assassin's Creed and Game of Thrones influences can be seen throughout the film. According to Visual Works director Takeshi Nozue, a huge effort was needed from all involved studios to complete the film on time and attributed the large number of helpful overseas studios to their common liking of the Final Fantasy franchise. This was an international labor of love and it shows.
I could go on and on about high production values, story and cast members, but that would make for a very long review. Suffice to say, Kingsglaive touches upon many topics relevant in real life. Trust and betrayal, loyalty, honor, friendship and what defines one’s home, immigration issues and most importantly family ties are strongly echoed in the story; something we all can relate to.
Of course, the film is not without flaws. Sometimes the action was so frenetic that it was hard to follow. Some scenes, instead of showing a coherent view, seemed like a dark dirty canvas filled with a blur of flashing lights and rumbling walls. This is especially apparent during the final battle scene with havoc erupting and the city falling apart. It was very difficult to see any details or really anything at all. The camera work, occasionally, was shaky, moving too fast or depicting action at odd angles with jerky movements that interrupted the flow of action. At times, the lip synching did not match the movement of the people’s mouths and the characters movement was not natural. In those moments I could definitely tell that it was CGI. The film’s sometimes opaque plotting created its own challenges as the story development did not always flow smoothly. Some pivotal moments especially felt like someone stitched together originally cut scenes for a promotional trailer, leaving the viewer intrigued and hooked but puzzled and confused at the same time. One had to try to riddle out what is going on for themselves, sometimes without much success. The issue becomes compounded if you are not familiar with the lore of the Final Fantasy games. Indeed, to the uninitiated one, there were some head scratchers and puzzling moments, and not being a gamer, I felt that I probably missed some nuances, like the Easter eggs that the fans of the franchise mention. At times, it seemed that some of characters could have been more fleshed out as their backstories would have enriched the story. I loved the lore of FFXV: Kingsglaive and wanted to know more about the characters, especially the main trio of friends, Nyx, Crowe and Libertus, and how they grew up and became friends, how they became a part of the elite King’s guard, especially Nyx. Maybe an OVA prequel that could also include a deeper background on the very charismatic king. And of course, there is Ardyn Izunia, the chancellor of Niflheim and the main nemesis in FINAL FANTASY XV, who starts out as a protagonist and a tragic figure two millennia before the events of the FFXV (but we do not know that unless one has watched his origin story or is an avid FF gamer). Of course, I want to know more about Luna and Noct and what happens to them, but I know their journey is just beginning as events of this movie end and they are not the focus of this story. The world of Kingsglaive is very intriguing and mesmerizing, and I really want to learn more, see more and just soak it in. The movie did not necessarily make me want to run out to buy the game, but it made me long for more of the FFXV world and its characters, its mythos. I understand that any animated works based on games are just a periphery for Square Enix, a way to hype up fans of the franchise for new games and gain new audiences, but I really hope that they will put out more films/OVAs about the characters and the world like they did with Kingsglaive. But for all this criticism, I found that generally I could easily follow the story in Kingsglaive. I appreciated the prologue, which explained a lot of the setting of the world and the environment of the story leading up to events in the movie and felt that Kingsglaive: Final Fantasy XV worked well as a stand-alone feature. Though indeed confusing at times, any casual viewer could watch the film and still enjoy it. If nothing else, the Kingsglaive will tingle your auditory and visual senses in the most satisfying way. Highly recommended!
The film is visually stunning. From the interior of the Royal Citadel to the streets of Insomnia (the name did give me pause), everything looks hyper realistic. The character design is amazing! Every wrinkle, birth mark or strand of hair is visible and natural looking. The production team was aiming for a realistic tone in the film; nothing was left to chance making sure that character hairstyles are feasible in real life. The clothing looked like it was lifted straight from Renaissance era paintings and artfully mixed with modern clothing. The sleek and distinctive looking Kingsglaive knights’ uniforms were beautiful and very well matched to the story. Even the lighting and its effect on characters’ skin and clothing was handled with utmost care and detail looking very natural. I almost forgot I wasn’t watching a live-action film! I sat down for a few minutes and the next thing I knew the end credits were rolling.
The musical score, almost a character in of itself, is often ethereal and hauntingly beautiful with its multi-toned, ever changing orchestration. It seamlessly keeps up with the film, perfectly enhancing and evoking the moods of the scenes and creating the film’s distinctive aural brand.
But Kingsglaive: Final Fantasy XV is not just eye and sound candy. It offers some of the best in fantasy lore and animated storytelling. A lot of its strength comes from the mythos of the story as well as the characters, most of whom are relatable and charismatic while others are delightfully evil. The main characters are very likable, with Nyx Ulric, the main protagonist and titular Glaive, anchoring us firmly to the story. His humanity, natural strength and very sympathetic nature captivates and beguiles the audience. Regis Lucis Caelum CXIII, the father of Prince Noctis and current ruler of the Kingdom of Lucis, has a larger than life presence, gravitas and a multi-dimensional personality. He is faced with a daunting task of making an uneasy peace treaty with a compromise that he knows will earn his subjects’ ire and resentment. Despite knowing that, he reluctantly agrees to the treaty in order to protect Noctis, the people of Insomnia and the Crystal.
The actors did a spectacular job breathing life into their respective characters and creating rich personalities that could exist in real life. Aaron Paul, Lena Headey and Sean Bean especially deliver outstanding performances creating an epic feel and emotional richness not often seen in an animated feature. And as a bonus, there was a familiar face, or rather voice, Todd Haberkorn, who has lent his voice to multitude of Japanese animated features, as Luche Lazarus, one of Kingsglaives.
The production team had a unique approach for creating this movie, using live actors and fashion models for character prototypes along with motion capture technique to create realistic motion and characters and it really paid off. I kept feeling as if they were going to leap out at me from my TV at any moment. The action scenes, though very quick paced at times, were a sight to behold, and the warp action through Glaives’ use of special daggers was a marvel of visual creativity. I loved the concept of Kingsglaives using the ancient magic provided by their king for fighting and defending the kingdom. It gave the movie that authentic medieval times fantasy magic feel. And yet, it perfectly blended with modern. For someone who is usually put off by anachronistic elements in motion features, Kingsglaive was done in such a way that the anachronistic elements became an integral part of the movie. The team working on the project did a spectacular job melding modern with medieval, technology and magic, science, and mythology, creating a unique beautiful world where all these elements meshed perfectly. This was a global effort with the Japanese team at the helm collaborating closely with Western companies and multiple overseas studios to complete the film on time and create a product that would be appealing and relatable to western audiences. Indeed, Assassin's Creed and Game of Thrones influences can be seen throughout the film. According to Visual Works director Takeshi Nozue, a huge effort was needed from all involved studios to complete the film on time and attributed the large number of helpful overseas studios to their common liking of the Final Fantasy franchise. This was an international labor of love and it shows.
I could go on and on about high production values, story and cast members, but that would make for a very long review. Suffice to say, Kingsglaive touches upon many topics relevant in real life. Trust and betrayal, loyalty, honor, friendship and what defines one’s home, immigration issues and most importantly family ties are strongly echoed in the story; something we all can relate to.
Of course, the film is not without flaws. Sometimes the action was so frenetic that it was hard to follow. Some scenes, instead of showing a coherent view, seemed like a dark dirty canvas filled with a blur of flashing lights and rumbling walls. This is especially apparent during the final battle scene with havoc erupting and the city falling apart. It was very difficult to see any details or really anything at all. The camera work, occasionally, was shaky, moving too fast or depicting action at odd angles with jerky movements that interrupted the flow of action. At times, the lip synching did not match the movement of the people’s mouths and the characters movement was not natural. In those moments I could definitely tell that it was CGI. The film’s sometimes opaque plotting created its own challenges as the story development did not always flow smoothly. Some pivotal moments especially felt like someone stitched together originally cut scenes for a promotional trailer, leaving the viewer intrigued and hooked but puzzled and confused at the same time. One had to try to riddle out what is going on for themselves, sometimes without much success. The issue becomes compounded if you are not familiar with the lore of the Final Fantasy games. Indeed, to the uninitiated one, there were some head scratchers and puzzling moments, and not being a gamer, I felt that I probably missed some nuances, like the Easter eggs that the fans of the franchise mention. At times, it seemed that some of characters could have been more fleshed out as their backstories would have enriched the story. I loved the lore of FFXV: Kingsglaive and wanted to know more about the characters, especially the main trio of friends, Nyx, Crowe and Libertus, and how they grew up and became friends, how they became a part of the elite King’s guard, especially Nyx. Maybe an OVA prequel that could also include a deeper background on the very charismatic king. And of course, there is Ardyn Izunia, the chancellor of Niflheim and the main nemesis in FINAL FANTASY XV, who starts out as a protagonist and a tragic figure two millennia before the events of the FFXV (but we do not know that unless one has watched his origin story or is an avid FF gamer). Of course, I want to know more about Luna and Noct and what happens to them, but I know their journey is just beginning as events of this movie end and they are not the focus of this story. The world of Kingsglaive is very intriguing and mesmerizing, and I really want to learn more, see more and just soak it in. The movie did not necessarily make me want to run out to buy the game, but it made me long for more of the FFXV world and its characters, its mythos. I understand that any animated works based on games are just a periphery for Square Enix, a way to hype up fans of the franchise for new games and gain new audiences, but I really hope that they will put out more films/OVAs about the characters and the world like they did with Kingsglaive. But for all this criticism, I found that generally I could easily follow the story in Kingsglaive. I appreciated the prologue, which explained a lot of the setting of the world and the environment of the story leading up to events in the movie and felt that Kingsglaive: Final Fantasy XV worked well as a stand-alone feature. Though indeed confusing at times, any casual viewer could watch the film and still enjoy it. If nothing else, the Kingsglaive will tingle your auditory and visual senses in the most satisfying way. Highly recommended!
A Person
5つ星のうち5.0
It Looks Live Action!
2021年1月2日にカナダでレビュー済みAmazonで購入
Wonderfully made, great effects and great effort. A friend got to help with Act 3, and did amazingly.
Really makes me want to play the game that this is a Prequel towards.
The only downside is the climax of the story had very little resolve unlike "Halo 4: Forward Unto Dawn". Resolving the story's climax while showing there is still more to the story that the Game prequel is advertising.
Overall though, it was well made. And made my mom say "Are you kidding me!" When I told her it was Motion Captured. (She said the S version though)
One of the greatest Motion Captures I've ever seen since Polar Express started the development.
Really makes me want to play the game that this is a Prequel towards.
The only downside is the climax of the story had very little resolve unlike "Halo 4: Forward Unto Dawn". Resolving the story's climax while showing there is still more to the story that the Game prequel is advertising.
Overall though, it was well made. And made my mom say "Are you kidding me!" When I told her it was Motion Captured. (She said the S version though)
One of the greatest Motion Captures I've ever seen since Polar Express started the development.
Ron Deka
5つ星のうち5.0
Fantastic prequel to the game
2019年10月4日にインドでレビュー済みAmazonで購入
Watched it just before ff15 released.. it hyped me up for the game so much.. Although the movie received mixed reactions.. for me though it was fantastic