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Sansar Creator's Guide: Building Compelling Experiences in Virtual Reality (English Edition) Kindle版
This book is intended as an introduction to the basics of using and creating Virtual Reality experiences in Sansar.
Sansar is a social online Virtual Reality (VR) system that can be accessed through your personal computer. A VR headset can improve the experience, but is not required.
Sansar ‘Experiences’ are ‘places’ you can visit and engage with, and where you can interact socially with other people. Why are they not simply called 'LocatIons' or 'Places'? Because the emphasis is on the experience that you can have there.
You can visit Experiences designed by various people and organizations.
Or you can make new Sansar Experiences yourself using skills introduced in this book.
People who will find this book useful include:
- Anyone who wants to understand the basics of how Sansar Experiences work
- Anyone who has been inspired by visiting an Experience and is curious as to how Experiences are created
- Anyone who wants to begin building their own Sansar Experiences
- Anyone who wants to read the fun Foreword by the irrepressible Draxtor Despres
This book is not an advanced guide to using all of the various tools you may eventually want to use in developing high-end experiences. But it will introduce you to the basics, and point you to where to learn more about specific tools and methodologies, and help you get into creating in Sansar smoothly.
Sansar is a social online Virtual Reality (VR) system that can be accessed through your personal computer. A VR headset can improve the experience, but is not required.
Sansar ‘Experiences’ are ‘places’ you can visit and engage with, and where you can interact socially with other people. Why are they not simply called 'LocatIons' or 'Places'? Because the emphasis is on the experience that you can have there.
You can visit Experiences designed by various people and organizations.
Or you can make new Sansar Experiences yourself using skills introduced in this book.
People who will find this book useful include:
- Anyone who wants to understand the basics of how Sansar Experiences work
- Anyone who has been inspired by visiting an Experience and is curious as to how Experiences are created
- Anyone who wants to begin building their own Sansar Experiences
- Anyone who wants to read the fun Foreword by the irrepressible Draxtor Despres
This book is not an advanced guide to using all of the various tools you may eventually want to use in developing high-end experiences. But it will introduce you to the basics, and point you to where to learn more about specific tools and methodologies, and help you get into creating in Sansar smoothly.
- 言語英語
- 発売日2017/7/31
- ファイルサイズ1564 KB
カスタマーレビュー
星5つ中4.1つ
5つのうち4.1つ
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全体的な星の評価と星ごとの割合の内訳を計算するために、単純な平均は使用されません。その代わり、レビューの日時がどれだけ新しいかや、レビューアーがAmazonで商品を購入したかどうかなどが考慮されます。また、レビューを分析して信頼性が検証されます。
他の国からのトップレビュー

T. M. Halbritter
5つ星のうち5.0
I've developed under many game engine, for several years ...
2017年9月28日にアメリカ合衆国でレビュー済みAmazonで購入
I've developed under many game engine, for several years. Havok, Unreal, Unity and Stingray are my primary choices. Tried getting into Sansar early but was too busy developing VR for Unity and Unreal. Majority of the material in this book, I already know, but even I learned a few tricks from this book. I would suggest this book to anyone who wants to become a creator within Sansar.
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レビュー を日本語に翻訳する

William Krebs
5つ星のうち5.0
Concise yet complete
2017年8月23日にアメリカ合衆国でレビュー済みAmazonで購入
This book is for you if you are used to other virtual environments and need to jump start your foray into this excellent new platform. It covered key areas I needed in a no fluff style so I could become productive quickly. Bravo!!

Moonschild
5つ星のうち5.0
The perfect Sansar Manual
2017年8月6日にアメリカ合衆国でレビュー済みAmazonで購入
This book is a must have for anyone that is experiencing Sansar for the first time or even seasoned veterans. Written in a style that is easy to follow and covers all possible topics for a builder in Sansar or the casual visitor.